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Heaven & Hell

, Windows (, ""), MissionData.save, :

{

Name = "Player";

BaseState = hbsGood;

Computer = false;

EnergyCount = 9999999.558594;

ClientID = 0;

Script = "";

AISettings = "";

};

HH_Player Player_1;

with(Player_1)

{

Name = "1";

BaseState = hbsBad;

Computer = true;

EnergyCount = 68.57431;

ClientID = 0;

Script = "";

AISettings = "";

};

"EnergyCount" , . , "BaseState = hbsGood", , "BaseState = hbsBad". . . ...

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