Âî âðåìÿ èãðû âûçîâèòå êîíñîëü (êëàâèøà [~]) è ââîäèòå, ñîáëþäàÿ ðåãèñòð ñèìâîëîâ:
lua levelend() — ïðîïóñòèòü óðîâåíü;
lua allammo() — âñå áîåïðèïàñû;
lua medave() — äîáàâèòü îðóæèå;
lua medoof() — äîáàâèòü îðóæèå;
lua god() — ðåæèì áîãà;
lua ungod() — îòêëþ÷èòü ðåæèì áîãà;
lua PlayerInvisible() — íåâèäèìîñòü;
lua PlayerVisible() — îòêëþ÷èòü íåâèäèìîñòü;
lua speed(#) — èçìåíèòü ñêîðîñòü íà #;
lua PTFly(On/Off) — ðåæèì ïîëåòà (âêë./âûêë.);
lua PTLowGoreVersion() — ìàëî êðîâè;
ua ResetWeaponSlots() — îïóñòîøèòü ìåñòà äëÿ îðóæèÿ.
Âûçûâàåìîå îðóæèå
lua summon(PickupKnife) lua summon(PickupColt)
lua summon(PickupSocom)
lua summon(PickupMac10)
lua summon(PickupPumpGun)
lua summon(PickupM16)
lua summon(PickupSniper)
lua summon(PickupGatlingGun)
lua summon(PickupFlamer)
lua summon(PickupJackhammer)
lua summon(PickupUdderGun)
lua summon(PickupA_Gun)
lua summon(PickupIonRifle)
lua summon(PickupPitBull)
lua summon(PickupSpectreEyes)